I recently released Morrowind Dialog Editor, a mod tool for the exceptional game The Elder Scrolls III: Morrowind. It’s a powerful command-line utility for searching and exploring dialog topics and responses.
Ludum Dare #41’s theme was “Combine 2 Incompatible Genres”, so I created ¶City, the Text-Based City-Building Simulation RPG. In it you are charged with growing and maintaining a city with mechanics comparable to Simcity games, but presented with a much more personal (and more wordy) perspective.
I published my first package on npm recently, and it became stable and well-documented enough for a v1.0 release!
I just uploaded gscdex, a mobile-friendly Generation II Pokédex. It has all the information you’ll need to be an informed player. Check it out!
I made a WebGL-powered falling sand game! You can try it here. Click the buttons at the bottom to select an element, then click and drag on the canvas to draw with that element.
I’ve been experimenting with WebGL recently, and I made this. Try it out in your browser! (Just make sure that it supports WebGL.)
I made a Minesweeper game for Pico-8! You can even play it in your browser.