Vintage Story mods

Recently I’ve been developing some mods for the voxel-based sandbox game Vintage Story. The most popular of these mods is nearing 5,000 downloads! You can check them out here, where all mod downloads include source code and project files for new graphics assets: https://mods.vintagestory.at/show/user/CC8BF9E7AC21D9568F87

There’s the Turpentine mod, which adds the distillation of turpentine from resin, plus some practical uses for it. There’s the Reclamation mod, which makes it possible to reclaim some of the materials used to create tools when those tools are nearly spent, and adds some new related items and crafting recipes. There’s the Tallow Candle mod, which adds a new crafting recipe for creating candles. And the most popular of these mods is Stoneworks, which adds a lot of stone-related things, including mixing and pouring concrete.

And who knows, maybe there will be more in the future?

Screenshot of the mods I’ve developed, as seen on VS ModDB.

¶City – Ludum Dare #41

I made a game in less than 48 hours for Ludum Dare #41! You can learn more at the Ludum Dare compo page, or if you’d rather you can directly go and play ¶City here.

Ludum Dare #41’s theme was “Combine 2 Incompatible Genres”, so I created ¶City, the Text-Based City-Building Simulation RPG. In it you are charged with growing and maintaining a city with mechanics comparable to Simcity games, but presented with a much more personal (and more wordy) perspective.

¶City is played in your modern internet browser supporting ES6 JavaScript syntax. It was tested using Chrome; I recommend using Chrome to play unless you’re sure about your browser’s full support of ES6 functionality.